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Assignment 1.1: Multimedia

What is Multimedia?    Multimedia is the field concerned with the computer-controlled integration of text, graphics, drawings, still and moving images, animation, audio, and any other media where every type of information can be represented, stored, transmitted and processed digitally. The five components of Multimedia are Text, Images, Audio, Video, and Animation. Which Components of Multimedia are used in this Project?  https://www.youtube.com/watch?v=1dQ9a5EFZeI The components of Multimedia that were most used in this project were Video, Audio, Images, and Animation.  Video was most used as the whole project was filmed and captured movement.  Audio was used when we heard sound effects and Melissa and others speaking. Imagery was used with the landscapes and locations. Animation was used when we saw the animals attacking Melissa and her falling through the ice, off a cliff, into a boat, etc. Which Components of Multimedia are used in this Project?  https:

6 Passes

I. Add Main Audio/ Narrative. II. Add B-Roll and Natural Sound. III. Add Titles and Graphics. IV. Add music and SFX/ Sound Effects. V. Add Transitions and Effects. VI. Clean-Up/ Adjust what needs to be fixed.

Angle Views

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Establishing shot Wide shot Medium shot Close-Up Extreme Close-up Over the shoulder shot Proper lead-room (or nose-room) Proper headroom Bird's eye view High Angle Neutral Angle Low Angle Worm's view

Definitions

Sound Bites-  a short extract from a recorded interview, chosen for its pungency or appropriateness. Stand Ups-  when a television reporter appears in front of the camera to narrate part of a story – most often at the beginning to set up the story, or at the very end. Narration-  a report of related events presented to the listeners or readers in words arranged in a logical sequence. Natural Sound-  background sounds produced by natural sources in their normal soundscape (ex. wind, water, birds, crowds, office noises, traffic, etc). Foley-  elating to or concerned with the addition of recorded sound effects after the shooting of a film.

3 Point Lighting Principle

Key Light- is the brightest source and the main provider of subject illumination. The primary source of key light is to "reveal the basic shape of the subject". Fill Light- is positioned at an opposite angle to the key light in front of the subject. It is intended to compensate for falloff by softening the dark shadows created by the key light without eliminating them entirely. Back Light- helps separate the subject from the background by accentuating the contours of the subject's hair and shoulders.

180 Degree Rule

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The 180 Degree Rule is a  rule   stating that a camera should be placed somewhere inside 180 degrees on a particular side of the invisible   line   of a   shot   containing two people filmed in sequence.  If the camera crosses the line, confusion results for the   film   viewers, because it makes it look like the people are switching places as one watches the film. 

The 5 Most Important Tips for Shooting Interviews

I.  Position the camera, interviewer, and interviewee at eye level in relation to one another: Doing this will ensure the interviewee's sight line is natural and non-distracting. II. Avoid placing the interviewee directly against a wall or in front of a window: Placing the subject directly against a wall or backdrop eliminates the z-axis from play and visually flattens the shot by merging the background with the foreground. Windows generally make for poor backdrops, especially when shooting on a bright day and into the sun. III. Follow the rule of thirds- place the subject to the right or left of center: Placing the subject in the center is the weakest option. Cheating the subject to the left or right of center provides lead space between his or her nose and the edge of the screen and produces a stronger, more visually pleasing composition. IV. Eliminate distracting background mergers and clutter:  Picture frames and colored wallpaper can be a distraction during